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Trap & Skeet

Shooting Hints

The suggestions listed below are primarily for the novice hunter. The experienced gun man has already put them into practice. The fundamentals are: correct gun position, proper shooting stance, effective range, and swing.

Correct Gun Position
Place the cheek firmly against the stock in a position that enables you to see the target clearly over the end of the gun. Do not sight down the barrel as in rifle shooting. This causes you to shoot low, and interferes with an unobstructed view of the target in flight.

Keep the head down. Misses are often caused by cheeking the stock, then raising your head to look for the target. Remember that in shotgun shooting, your eye acts as the rear sight. Once on the stock, your cheek should remain there.

Proper Shooting Stance
Face the target. A right-handed shooter should, if possible, point his left foot toward the spot he intends to fire. This will prevent body cramping. Feet should be spread comfortably apart. Lean forward slightly, with the forward knee bent slightly, weight on the forward foot. On angle shots, pivot from the waist. Always keep the gun in motion even after shooting. Follow-through pays off!

Effective Range
Know the range of your gun. Shooting when game is beyond range is a major cause of crippling and loss of game. The type of choke in your gun determines maximum effective range. If you are unsure, pattern-check your gun on large sheets of paper at various ranges. Then hold a decoy, or other gamesized object, against the pellet pattern. This

will show you at what point the shot charge becomes too spotty for effective hits. Compare rocks or other objects that approximate size of the game you will be hunting at various distances. With a little practice you will be able to determine distance almost instantly.

Lead, Swing, Follow-through
When shooting at moving game, especially faster waterfowl in full flight, it is necessary to shoot well ahead of the bird. It would be impossible to make an accurate chart covering all the variables of the bird's speed, distance from shooter, and angle of flight. In addition, a bird can move 5 to 20 feet in the time a hunter can pull the trigger. Only by swinging through the target, determining what appears to be the right amount of lead, and following through after the shot is fired, can consistent success be attained. It has been said that 95 per cent of all misses occur because the shooter stopped the gun when he pulled the trigger.

The Shotgun Shell
A box of shotgun shells usually lists five specifications:

Gauge-usually printed as 12 Ga., 16 Ga., 20 Ga., etc.
Length of shell-printed as 2 3/4", 3", etc.
Drams equivalent- printed as 3 1/4/. Drams equiv.
Size of shot-printed as 2, 4, 6, etc.
Ounce of shot-printed as 1 1/8 OZ., etc.

Gauge
It is vitally important to pay particular heed to the possibility of mixing up shells of different gauges. Persons who hunt together with guns of different gauges, as well as the man who owns different gauge guns, should keep shells carefully separate and constantly recheck before entering the field. For example, a 20 gauge shell will slip into a 12 gauge barrel so its rim rests on the forward edge of the forcing cone of the chamber. The shell will not fire and cannot be readily seen. If a preoccupied hunter mistakes failure to fire as a failure to load, he may add a 12 gauge shell into the chamber. The 12 gauge shell will slide into the chamber behind the 20 gauge so smoothly the shooter is completely unaware. Upon firing, the obstruction caused by the 20 gauge shell can cause serious injury.

Length of Shell
All shotgun barrels are chambered to accept shells of specific length. If shorter ones than designated are used, there is no danger. But if a longer shell is chambered, it may result in a dangerous constriction of the shot charge and gas wads as they pass through the forcing cone of the chamber.

The shooter should aiso realize that the size designated on the gun barrel means the length after firing. While a shell marked 2 3/4" may actually measure 2 1/2" with the edges crimped, firing will open them up. That is the length shell the gun must be able to handle.

The owner of a shotgun can use shorter shells, with excellent pattern performance, if a heavier load is not required to do the job. But never load a longer shell into any gun than that which the gun is designed to shoot.

Dram Equivalent
Today's modern smokeless powders produce far greater power, with much less weight, than the old black powders. The black powder shells were measured in drams (1/16th of an ounce) while the smokeless powder shells are designated in drams equivalent. Thus a shotgun shell marked "3 1 /4 dram equiv." contains enough smokeless powder to produce the same power produced by 3 1/4. drams of black powder.

Shotgun powder burns more quickly than rifle powder. With the relatively large bore required by a shotgun, it would be heavy and burdensome if thick barrel walls were used througho ut, as with rifle barrels. Therefore, shotgun shell powders are made to burn more quickly, exerting the greatest energy near the thicker-walled breech. Obviously, shotgun shell handloaders should always take every precaution to use none but the prescribed powders.

Size of Shot
Lower numbered shot, such as 2 and 4, provide the maximum distance and killing power to be used on fox, turkey, geese, and similar game. The higher numbered (and smaller sized) shot such as 6 or 7 1/2, is preferred by most hunters for pheasant. Size 7 1/2 or 8 shot is good for smaller upland game, such as chukar partridge and bobwhite quail, and in trap. Most skeet shooters want more pellets, and therefore use 9s.

Ounces of Shot
The greater the distance from muzzle to target, the wider the shot pattern. Therefore, more pellets are needed for greater pattern density in longer range shooting. Check the chart to see the various ounces available, and the recommended ounces for each species of game. Heavier loads will be required for shooting beyond 45-50 yards. Lighter loads are required to avoid mutilating smaller game at close ranges. Most hunters purchase the heavier loads only when specifically required, since expense is greater.

Trap Shooting Etiquette
1. Make your entry far enough in advance so that the office can properly process it. Clubs want shoots to start on time, but they can't if shooters don't sign up enough in advance so that squadding and record keeping can be done.

2. Be ready when your squad is called and also when it is your turn to shoot in the squad.

3. Do not lean over each time to pick a shell out of a box on the ground or to pick up empties. Have your shells where you don't have to stoop to get them.

4. Do not raise your gun until the shooter ahead of you fires.

5. Remain at your post until the fifth man has fired, then move to the next position. At the end of the round, stand facing the trap until the last man has fired the last shot. If you are leadoff, do not fire until all squad members are in position after each change.

6. Never load your gun before changing positions. When going from position five to position one, turn to the right to avoid bumping guns with the man coming from post four.

7. Load only one shell at a time, except in doubles. Close the gun only when it is your turn to shoot. If a delay occurs, remove the shell.

8. Do not allow ejected shells from your gun to hit or annoy other shooters.

9. Do no unnecessary talking when you are on the firing line. When you are not on the firing line, keep your voice down when you are around other squads which are shooting.

10. Time your shooting to establish rhythm in the squad. Call in a loud clear voice so that there is no confusion about when the puller should respond.

11. Be a sportsman at all times. Be sure your competitors get what is due them, but do not be a target claimer.

12. Observe safety rules. Do not point your gun at another, even if it is unloaded. On the firing line, always keep your gun pointed toward the ground or the traphouse.

13. Shooters are always willing to have you look at their guns, if you ask permission first. Do not pick up another's gun from the gun rack and handle it without asking.

Introduction  
Beginning Trap and Skeet 
Shot Gun Information
Glossary

                
 
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